Generalists are clerics who respect all of the different gods and gather their wisdom from the teachings of them all. They have no formal ties to any one church or temple and as such do not receive specialist powers of any one deity's specialist priests. This is the standard AD&D cleric.
Goals and Purposes: Promotion of faith
Alignment: Any
Ability scores: Wisdom 9, +10% Experience if Wisdom is 16 or greater
Races Allowed: Any
Priest Gender: Either
Proficiencies: No Special
Duties of the Priest: Marriage, Confession
Rights: No Special
Weapon and Armor Restrictions: May only use blunt weapons. May use any armor.
Other Restrictions: These priests must spend at least 3 days a year studying the practices of each major religion: Celia, Sol, Mendelth, Pyrnn, Lalmar, Kronos, Tor, and Arcania
Spheres of Influence: Major in All spheres except Minor in Elemental and no access to: Plant, Animal, Weather
Granted Powers: Turn Undead
Followers: 8th Level
Symbol: A circular pendant with a glass bead for each major religion: Celia - Blue, Sol - Yellow, Mendelth - Black, Pyrnn - Red, Lalmar - Green, Kronos - Brown, Tor - Sky Blue, Arcania - Clear.
